3D reconstructions of surfaces with WebGL, web components guide, a discussion of incremental development, JS interop with service workers, and a set of combinators for working with stateful components.
Matthieu Pizenberg writes about creating visualizations of depth maps in the browser for a project doing 3D reconstructions of surfaces using WebGL. You can check out the demo as well.
Aleksei Pirogov has published a package that provides a set of combinators for working with stateful and effectful components. There is a discussion of the project on Reddit.
This is the talk discussed in the Elm Radio episode above:
Dillon Kearns - Incremental Type Driven Development - Elm Europe 2019
That's it for this week!
If you have something you’d like to submit for an upcoming edition, tweet @elmweekly with a link, send an email through to [email protected], or just hit Reply.